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Boomerang AoE, lifesteal, full-HP berserker

Trumpet

Brass Herald

The trumpet throws slow but brutal boomerangs. At full HP it fires double (triple with T5). Its damage scales with life steal: the more you drain, the harder you hit. Short range plus 135 HP, a tank that gets dirty.

Base stats

Max HP135
Damage Mult1.4x
Fire Rate4.5 (slow)
Range0.6x (short)
Pierce99 (boomerang)
Min Shot1200 ms

Scaling stat: Life Steal

damage multiplier = 1 + life steal * 2

Stat cap 1.5, damage 4x. The operational heal cap is 30%, separate from the scaler cap. Stack life steal even if heal is already capped, damage keeps growing.

Passive: Brass Vitality

  • Double Shot at full HP: at full HP, throws 2 boomerangs instead of 1.
  • Triple Shot: with T5 Vitality, 3 boomerangs at full HP.
  • Recovery Life Steal: +10% extra lifesteal when NOT at full HP. Accelerates recovery to reclaim double shot.

Attack vs dummies

Piercing boomerang that curves and returns. At full HP 2 parallel boomerangs do a double pass.

Live rendered attack, ~2.4s loop

Trumpet character relics

10 exclusive relics. Gold and red define endgame builds.

Brass Overture

Green Offensive

Boomerangs that hit 5+ enemies on outbound deal x2 damage on return.

trigger 5+ hits, return dmg x2

War Horn

Blue Offensive

Every 4th shot is heavy: x3 dmg, x2 radius, stun 1s on first hit.

every 4, dmg x3, radius x2, stun 1s

Resonant Impact

Gold Offensive

Hits mark enemy 3s. Marked take +25% dmg from all sources.

mark 3s, +25% dmg taken

Fortissimo Cannon

Red Offensive

Below 50% HP, single boomerang becomes a blast x6 dmg in 320px.

HP <50%, dmg x6, radius 320px

Brass Barricade

Green Defensive

Catching a returning boomerang grants 30% DR for 1.5s.

on catch, DR 30%, 1.5s

Echo Shield

Blue Defensive

With 3+ boomerangs in flight, incoming dmg -35%.

3+ in-flight, DR 35%

Vitality Groove

Green Defensive

Life steal x3 for 2s after catching a boomerang.

on catch, LS x3, 2s

Last Fanfare

Gold Defensive

Hit below 25% HP releases shockwave push 150px plus 2s invuln. CD 45s.

HP <25%, push 150px, invuln 2s, CD 45s

Marching Cadence

Blue Utility

+15% move speed while boomerang in flight. Return +40% speed.

in-flight, speed +15%, return +40%

Gold Rush

Red Utility

Enemy hit by outbound plus return of the same boomerang drops x3 coins.

double-hit, coins x3

Talent tree

Vitality

Character · HP / Life Steal

  1. 1+3% max HP
  2. 2+2% life steal
  3. 3+5% max HP
  4. 4+4% life steal
  5. 5Triple Shot: 3 boomerangs at full HP

Boomerang

Character · Range / Return

  1. 1+3% range
  2. 2+3% return damage
  3. 3+5% range
  4. 4+6% return damage
  5. 5Orbit Master: orbit 5s, return x2 dmg

Fire

Element · Splash / Damage

  1. 1+2% splash
  2. 2+3% damage
  3. 3+4% splash
  4. 4+5% damage
  5. 5Blast Wave: burning enemies explode, stun 1s

Lightning

Element · Fire Rate / Crit

  1. 1+2% fire rate
  2. 2+2% crit
  3. 3+4% fire rate
  4. 4+4% crit
  5. 5Thunderclap: returns arc lightning to 3 enemies

Recommended builds

Vampire AoE

Sustain factory

life steal stack, Vitality Groove, Void Resonance, healing boost. Each boomerang hits 5-10 enemies, you always heal.

Picks: life steal, Vitality Groove, Void Resonance, Triple Shot (T5), Brass Barricade

Boomerang Wall

DR stack

Triple Shot plus Orbit Master means 3-9 boomerangs in flight, Echo Shield 35% DR plus Brass Barricade 30% DR simultaneously.

Picks: Triple Shot (T5), Orbit Master (T5), Echo Shield, Brass Barricade, damage reduction

Berserker Cannon

Low-HP nuke

Fortissimo Cannon at 50% HP is x6 damage in 320px. Combine with Peaceful Giant to keep low HP relative.

Picks: damage, Fortissimo Cannon, Last Fanfare, Brass Overture, Resonant Impact