First Chair Solo
Blue OffensiveFirst crit each second deals x3 damage and applies 3 stacks instead of 1.
trigger 1/sec, dmg x3, marks +3Resonance Virtuoso
The violin deals surgical damage. Its crits apply marks; marks explode on enemy death; explosions chain. At crit cap you guarantee every crit and constant x6 damage. The cost: 100 HP base, no natural sustain.
damage multiplier = 1 + crit chance * 2
Stat cap 4 means 9x damage. With crit chance >= 1.0 every hit is guaranteed crit (multiplies by 1+crit damage up to 6x with crit damage cap 5). Combined: up to 54x nominal damage before soft cap.
Straight piercing bolt, 3 enemies by default. Crits apply mark, they die, they explode.
10 exclusive relics. Gold and red define endgame builds.
First crit each second deals x3 damage and applies 3 stacks instead of 1.
trigger 1/sec, dmg x3, marks +3Each enemy pierced raises crit chance +15% on that shot. 6+ pierces guarantee crit.
+15%/pierce, auto-crit at 6 piercesWhen a resonance explosion kills, that enemy explodes at 60% power. Double-cascade chains.
trigger kill-by-resonance, secondary 60%, throttle 50ms3 crits in 2s, next shot fires a fan of 3 piercing bolts.
trigger 3 crits/2s, fan +2 bolts, spread 0.18 radCrits grant 80% evasion for 0.5s. With high crit chance you become almost untouchable.
trigger crit, +0.80 evasion, 500msWhen you take damage, up to 5 marked enemies lose 20% of their current HP instantly.
on player damage, -20% HP, max 5 targetsEvery 5 active marks on the field reduce incoming damage by 1 flat, cap -4.
floor(marks/5), cap -4 dmgAny crit refreshes ALL active marks. With guaranteed crits marks never expire.
refresh all marks per crit, 5s basePierce cooldown reduction x2. With 3+ pierces it nearly resets shot timer.
CD reduction per pierce x2 (240ms)Each mark stack on an enemy raises its received damage +8% from all sources.
+8%/stack, cap 10 = +80% dmg takenCharacter · Crit / Area
Character · Range / Armor Pen
Element · Crit / Crit Damage
Element · Damage / Fire Rate
Boss melter
Stack crit chance to cap 4 so every hit crits. Pair with crit damage cap 5, Crit Master, First Chair Solo, Crit Cascade. Nominal x54 damage before soft cap.
Picks: crit chance, crit damage, damage, First Chair Solo, Sympathetic Resonance, Perpetual Vibrato, Thunder Stroke (T5)
Horde clear
Pierce, range, Resonance Cascade T5, Crescendo Marks. Each shot marks 3-8 enemies, explosions chain to 3 more each.
Picks: range, Crescendo Marks, Resonance Cascade (T5), Pizzicato Tempo, Staccato Burst, Infinite Pierce (T5)
Defensive crit
Glissando Evade, Mark of Reprisal, Rosin Barrier, Perpetual Vibrato. Every crit grants 80% evasion 0.5s. With constant crit, 95% invuln uptime.
Picks: crit chance, Glissando Evade, Perpetual Vibrato, Mark of Reprisal, Rosin Barrier, Shadow Step